What is a Climate Game Jam?
Teams gather to rapidly design game prototypes (online, pervasive, tabletop, or other formats) that make learning about climate change more fun, engaging, and accessible to a range of audiences.
Location, Location, Location
The Arctic Climate Game Jam will be held at the TELUS Spark Science Centre (220 St. George’s Drive), featured centre-stage in the science centre’s atrium space. With this unique venue comes unique opportunities to engage the public in the topics and in the games, and we encourage registrants to chat or interact with the public as much as they would like. Visitors that day will also get the opportunity to make prototypes of cardboard games as a drop-in activity as part of the Game Jam, but will not be eligible for prizes.
Teams must register in advance to reserve their spot in the event
Game Jam area will take place in the northern area of the atrium
Game categories can include:
- “hacked” game
- paper prototypes
- analog games
- basic digital games
- advanced digital games
Potential Game themes:
- Rising Arctic Temperatures
- Sea Ice and Glacial melt
- Permafrost thaw
- Changes in marine and terrestrial ecosystems
- People of the Arctic – impact to indigenous communities
Competition Age Categories:
- High School
Game Jam Structure:
- Ideation – choose a theme for your game and brainstorm ideas for the game (could occur ahead of time)
- Prototyping – begin designing a paper prototype of the game fleshing out structure, game play, rules, characters, etc.
- Playtesting I – start playing your game, making notes on things that work and things that don’t.
- Prioritizing – figure out what the most important and effective aspects of your game are and remove others.
- Production – construct a formal edition of your game.
- Playtesting II – play the game again to see how it is working. This can be done intermittently during the production stage.
- Show and Tell – present your game to the other participating groups.